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Beachhead

An armored marine transport that delivers a boarding force after its escorts open the target's defenses.

T4Assault TransportCombat SupportAchievement Unlockbeachhead
Beachhead

Stats

Hull1150
Shield140
Shield Regen4/tick
Armor40
Speed1 AU/tick
Fuel400
Cargo100
CPU65
Power105
Build Time14000 ticks
Shipyard Level3

Slots

Weapon Slots2
Defense Slots4
Utility Slots4

Inherent Capabilities

Boarding Capability1
Latch Strength18
Marine Combat Bonus Pct10
Personnel Casualty Multiplier Pct80

Default Loadout

Requirements

Locked: prestige hull reserved for members of a faction that has earned the "Everybody Fights, Nobody Quits" achievement.

Build Materials (19)

Lore

The marines ride near the center of a Beachhead, behind the stores and the structural ribs, where a hit has the most ship to cross before it reaches them. Their route forward passes through equipment checks, a pressure lock, and a waiting compartment lined with handholds. Each section can seal without trapping the next. The transport depends on its escorts to clear an approach. Its own guns keep an opportunist occupied; its engines move a great deal of armor with little grace. Once alongside, the waiting compartments empty in order. The return passages remain open for casualties and for the people carrying them.

boardingtransportfaction-issueprestige