Executioner
Crimson assault carrier combining combat drones, boarding parties, and campaign support.
T4Crimson PactDrone CarrierCombat Supportexecutioner

Stats
Hull1492
Shield158
Shield Regen7/tick
Armor55
Speed1 AU/tick
Fuel300
Cargo240
CPU105
Power160
Build Time12000 ticks
Shipyard Level3
Slots
Weapon Slots5
Defense Slots3
Utility Slots4
Inherent Capabilities
Boarding Capability1
Latch Strength22
Marine Combat Bonus Pct35
Default Loadout
Requirements
Build Materials (24)
55x Life Support Unit85x Shield Emitter4x Docking Ring300x Steel Plate180x Tungsten Rod180x Weapon Core30x Fury-Tempered Plating2x Drone Command Module80x Targeting Computer8x Weapon Battery25x Neutronium Ingot100x Durasteel Plate110x Fury Alloy10x Life Support Array15x Reinforced Bulkhead10x Crimson Siege Plating100x Copper Wiring250x Titanium Alloy160x Hull Plating65x Weapon Housing75x Armor Plate14x Capital Ship Frame4x Station Reactor Core8x Crimson Ordnance Bay
Lore
Executioner flight crews call the interval between drone launch and clamp contact the long minute. Combat drones crowd a target's point defenses as the carrier closes behind them and boarding teams fill the clamp galleries. Maintenance crews clear damaged machines from the recovery deck. The carrier's sickbay and workshops keep that cycle running through a campaign, which is why Fleet commanders use Executioners as mobile bases for prize-taking squadrons. Their captains often command the captured ships until a senior prize officer arrives.
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