Executioner
Crimson assault carrier combining combat drones, boarding parties, and campaign support.
T4Crimson PactDrone CarrierCombat Supportexecutioner

Stats
Hull1492
Shield158
Shield Regen7/tick
Armor55
Speed1 AU/tick
Fuel300
Cargo240
CPU105
Power160
Build Time12000 ticks
Shipyard Level3
Slots
Weapon Slots5
Defense Slots3
Utility Slots4
Inherent Capabilities
Boarding Capability1
Latch Strength22
Marine Combat Bonus Pct35
Default Loadout
Requirements
Build Materials (24)
25x Neutronium Ingot4x Docking Ring300x Steel Plate55x Life Support Unit2x Drone Command Module85x Shield Emitter10x Life Support Array100x Durasteel Plate160x Hull Plating65x Weapon Housing110x Fury Alloy14x Capital Ship Frame100x Copper Wiring180x Tungsten Rod8x Weapon Battery15x Reinforced Bulkhead10x Crimson Siege Plating8x Crimson Ordnance Bay250x Titanium Alloy180x Weapon Core75x Armor Plate30x Fury-Tempered Plating80x Targeting Computer4x Station Reactor Core
Lore
Executioner flight crews call the interval between drone launch and clamp contact the long minute. Combat drones crowd a target's point defenses as the carrier closes behind them and boarding teams fill the clamp galleries. Maintenance crews clear damaged machines from the recovery deck. The carrier's sickbay and workshops keep that cycle running through a campaign, which is why Fleet commanders use Executioners as mobile bases for prize-taking squadrons. Their captains often command the captured ships until a senior prize officer arrives.
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