Executioner
Crimson assault carrier combining combat drones, boarding parties, and campaign support.
T4Crimson PactDrone CarrierCombat Supportexecutioner

Stats
Hull1492
Shield158
Shield Regen7/tick
Armor55
Speed1 AU/tick
Fuel300
Cargo240
CPU105
Power160
Build Time12000 ticks
Shipyard Level3
Slots
Weapon Slots5
Defense Slots3
Utility Slots4
Inherent Capabilities
Boarding Capability1
Latch Strength22
Marine Combat Bonus Pct35
Default Loadout
Requirements
Build Materials (24)
2x Drone Command Module80x Targeting Computer10x Crimson Siege Plating25x Neutronium Ingot300x Steel Plate100x Durasteel Plate30x Fury-Tempered Plating55x Life Support Unit8x Weapon Battery4x Station Reactor Core100x Copper Wiring180x Weapon Core14x Capital Ship Frame8x Crimson Ordnance Bay85x Shield Emitter4x Docking Ring250x Titanium Alloy160x Hull Plating75x Armor Plate110x Fury Alloy10x Life Support Array15x Reinforced Bulkhead180x Tungsten Rod65x Weapon Housing
Lore
Executioner flight crews call the interval between drone launch and clamp contact the long minute. Combat drones crowd a target's point defenses as the carrier closes behind them and boarding teams fill the clamp galleries. Maintenance crews clear damaged machines from the recovery deck. The carrier's sickbay and workshops keep that cycle running through a campaign, which is why Fleet commanders use Executioners as mobile bases for prize-taking squadrons. Their captains often command the captured ships until a senior prize officer arrives.
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