Iron Fleet
Crimson fleet carrier. Deploys entire combat wings. The invasion begins when this ship arrives.
T4Crimson PactFleet CarrierCombatiron_fleet

Stats
Hull1925
Shield175
Shield Regen6/tick
Armor60
Speed1 AU/tick
Fuel600
Cargo250
CPU50
Power130
Build Time12000 ticks
Shipyard Level3
Slots
Weapon Slots3
Defense Slots4
Utility Slots3
Inherent Capabilities
Ship Bay Capacity30
Default Loadout
Requirements
Build Materials (23)
200x Tungsten Rod50x Weapon Core40x Fury-Tempered Plating85x Life Support Unit10x Docking Ring16x Capital Ship Frame130x Shield Emitter400x Steel Plate300x Titanium Alloy28x Reinforced Bulkhead6x Crimson Ordnance Bay5x Power Distribution Grid18x Life Support Array50x Weapon Housing80x Armor Plate40x Engine Core90x Fury Alloy10x Hangar Bay Module6x Station Reactor Core12x Crimson Siege Plating120x Copper Wiring120x Durasteel Plate180x Hull Plating
Lore
The Iron Fleet-class is what happens when the Crimson Pact decides that a carrier should also survive the battle it arrives at. Sixteen hundred hull points make it the most durable frame at its tier — it was built to hold position while taking fire. Thirty bay slots deploy up to three combat cruisers directly into the engagement, and three autocannon batteries provide covering fire while they launch. The Pact's strategic doctrine calls this "force multiplication." Enemy commanders call it "that's three more ships than we expected." Both descriptions are accurate.
carrierfleet-carriercapitalcombat