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MacGuffin

A diplomatic blockade-runner with two hulls, two sets of invitations, and one captain who is welcome everywhere. Built for the friend of every empire and pirate crew.

T4Nebula Trade FederationDiplomatic Blockade-RunnerMultiroleAchievement Unlockmacguffin
MacGuffin

Stats

Hull650
Shield650
Shield Regen8/tick
Armor25
Speed6 AU/tick
Fuel850
Cargo240
CPU65
Power140
Build Time10000 ticks
Shipyard Level3

Slots

Weapon Slots2
Defense Slots4
Utility Slots6

Inherent Capabilities

Fuel Efficiency+40%
First Class Berths4
Passenger Dining Points4
Passenger Comfort50

Default Loadout

Requirements

Locked: prestige hull reserved for pilots who have earned the "Playing Both Sides" achievement.

Build Materials (15)

Lore

The MacGuffin's port hull wears ivory enamel, gold trim, and the sort of docking lights that persuade customs officers to find their good uniforms. Its starboard hull carries charcoal armor, crimson repair plates, and docking clamps compatible with stations that insist they do not exist. A glazed treaty salon bridges the two. Every chair faces a different door. The galley keeps several incompatible toasts on file, and the captain is expected to know when each one is appropriate. Federation yards accept commissions only from captains whose welcome extends to every imperial port and every stronghold crew. The twin drives and generous shields acknowledge that such friendships take years to build and seconds to misunderstand. Nobody agrees on what the ship carries. Everyone agrees it is vital that it arrives. The captain usually smiles, signs both manifests, and leaves before the speeches.

diplomacyblockade-runnermultiroleprestige