Reckoning
Crimson assault titan built to seize capital ships and keep a prize campaign moving.
T5Crimson PactDreadnoughtCombatreckoning

Stats
Hull4150
Shield350
Shield Regen15/tick
Armor140
Speed1 AU/tick
Fuel500
Cargo540
CPU140
Power260
Build Time35000 ticks
Shipyard Level4
Reputation60
Slots
Weapon Slots8
Defense Slots4
Utility Slots3
Inherent Capabilities
Boarding Capability1
Latch Strength30
Marine Combat Bonus Pct40
Default Loadout
Requirements
Build Materials (31)
18x Station Reactor Core55x Crimson Ordnance Bay300x Weapon Housing900x Titanium Alloy160x Fury-Tempered Plating300x Neutronium Ingot350x Armor Plate50x Habitation Module40x Weapon Battery150x Targeting Computer2200x Steel Plate250x Shield Emitter10x Power Core90x Engine Core600x Fury Alloy100x Darksteel Plating3x Station Reactor22x Power Distribution Grid650x Hull Plating700x Weapon Core900x Tungsten Rod5x Shield Array100x Reinforced Bulkhead5x Jump Coil10x Docking Ring550x Durasteel Plate60x Capital Ship Frame90x Crimson Siege Plating20x Life Support Array50x Railgun Capacitor35x Capital Armor Plate
Lore
A Reckoning carries an assault regiment, its landing craft, and the prize crews needed to disperse through a defeated formation. Eight weapon mounts open the approach; layered armor keeps the clamp galleries intact at the point-blank ranges that follow. Fleet logistics assigns each hull a train of transports because one successful action can create more captured ships than the titan can crew from its own complement.
assault-titancapital-captureboarding