Reckoning
Crimson assault titan built to seize capital ships and keep a prize campaign moving.
T5Crimson PactDreadnoughtCombatreckoning

Stats
Hull4150
Shield350
Shield Regen15/tick
Armor140
Speed1 AU/tick
Fuel500
Cargo540
CPU140
Power260
Build Time35000 ticks
Shipyard Level4
Reputation60
Slots
Weapon Slots8
Defense Slots4
Utility Slots3
Inherent Capabilities
Boarding Capability1
Latch Strength30
Marine Combat Bonus Pct40
Default Loadout
Requirements
Build Materials (31)
150x Targeting Computer100x Reinforced Bulkhead90x Engine Core900x Tungsten Rod50x Railgun Capacitor60x Capital Ship Frame50x Habitation Module250x Shield Emitter90x Crimson Siege Plating300x Weapon Housing10x Power Core20x Life Support Array35x Capital Armor Plate100x Darksteel Plating700x Weapon Core40x Weapon Battery55x Crimson Ordnance Bay10x Docking Ring600x Fury Alloy18x Station Reactor Core5x Shield Array22x Power Distribution Grid5x Jump Coil2200x Steel Plate160x Fury-Tempered Plating300x Neutronium Ingot3x Station Reactor550x Durasteel Plate900x Titanium Alloy650x Hull Plating350x Armor Plate
Lore
A Reckoning carries an assault regiment, its landing craft, and the prize crews needed to disperse through a defeated formation. Eight weapon mounts open the approach; layered armor keeps the clamp galleries intact at the point-blank ranges that follow. Fleet logistics assigns each hull a train of transports because one successful action can create more captured ships than the titan can crew from its own complement.
assault-titancapital-captureboarding