Reckoning
Crimson assault titan built to seize capital ships and keep a prize campaign moving.
T5Crimson PactDreadnoughtCombatreckoning

Stats
Hull4150
Shield350
Shield Regen15/tick
Armor140
Speed1 AU/tick
Fuel500
Cargo540
CPU140
Power260
Build Time35000 ticks
Shipyard Level4
Reputation60
Slots
Weapon Slots8
Defense Slots4
Utility Slots3
Inherent Capabilities
Boarding Capability1
Latch Strength30
Marine Combat Bonus Pct40
Default Loadout
Requirements
Build Materials (31)
550x Durasteel Plate40x Weapon Battery90x Crimson Siege Plating55x Crimson Ordnance Bay160x Fury-Tempered Plating300x Neutronium Ingot3x Station Reactor150x Targeting Computer60x Capital Ship Frame250x Shield Emitter5x Shield Array2200x Steel Plate350x Armor Plate100x Reinforced Bulkhead50x Habitation Module90x Engine Core900x Tungsten Rod650x Hull Plating18x Station Reactor Core22x Power Distribution Grid5x Jump Coil20x Life Support Array900x Titanium Alloy600x Fury Alloy100x Darksteel Plating35x Capital Armor Plate50x Railgun Capacitor10x Docking Ring300x Weapon Housing700x Weapon Core10x Power Core
Lore
A Reckoning carries an assault regiment, its landing craft, and the prize crews needed to disperse through a defeated formation. Eight weapon mounts open the approach; layered armor keeps the clamp galleries intact at the point-blank ranges that follow. Fleet logistics assigns each hull a train of transports because one successful action can create more captured ships than the titan can crew from its own complement.
assault-titancapital-captureboarding