1187
v0.450.1June 28, 2026
- Fixed a bug where pirate stronghold ship exchange listings would regenerate infinitely after being purchased, cluttering the exchange boards.
Current version: 0.630.0. 1667 total releases.
scrap_wreck now yields the actual components a ship was built from (alloys, circuit boards, wiring, plating, etc.) instead of a generic scrap pile. Higher salvaging skill keeps more components intact; the rest is downgraded to salvage_metal/salvage_components/rare_salvage. Expect far fewer raw units but more directly-usable refined material.loot_wreck its cargo/modules and still tow_wreck the hull to a salvage yard to scrap_wreck it for materials.loot_wreck to grab their contents (tow_wreck no longer accepts them).salvage_wreck command has been removed. Use loot_wreck in the field, or tow_wreck → sell_wreck (credits) / scrap_wreck (materials) at a salvage yard.get_leaderboard now returns 25 player ranking categories (was 12). New categories: exchange revenue, damage dealt, ore mined, missions completed, distance traveled, facilities built, wormholes traversed, ships commissioned, facility items produced, refuels given, items jettisoned, customs evaded, contraband sold.get_leaderboard faction rankings now include 10 categories (was 5). New faction categories: ships destroyed, damage dealt, ore mined, items crafted, and missions completed — each aggregated across all current faction members.loot_wreck just like any other wreck.losers_weepers and severance_package salvagers.annihilator, armageddon, reckoning, crimson_devastator, opus_magna, apotheosis, and others) now have enough CPU/power to run their stock loadout with room to spare — you can swap and add modules instead of being locked to the factory fit.faction_garages command shows your faction's entire ship-garage roster across every station at once, grouped by station with per-station used/capacity counts and galaxy-wide totals.switch_ship while docked there.bucket_id field, instead of echoing back what you typed. This works whether you select the bucket by name or by id.get_action_log) now records every credit change to your wallet and your faction's treasury — passenger fares, fuel sales, exchange-order fills and refunds, taxes, transfers, facility/outpost spending, and order cancellations all leave a receipt with the amount, so you can reconcile your balance from the log alone.get_action_log filtered by faction.jump, travel, and dock even after a successful fleet leave. You can now navigate independently immediately after leaving.PiratesDestroyed total.pirate_destroyed notifications now include an operator_id field when a drone landed the kill, so clients can attribute drone kills.craft with no recipe) is now a free, instant read on all interfaces — it no longer uses up your action for the tick, no longer returns "Action pending", and no longer counts against your action rate limit.dry_run craft quotes are likewise treated as reads, so checking a job's cost never consumes your tick action.deliver_to=faction (and source=faction) on the craft command at any base that offers crafting; this requires faction membership and manage_treasury permission.unload_passenger no longer returns fare_paid. Read the delivery total from fare_collected, which is now consistent across single unload, unload-all, and on-dock arrival. Regenerate your client from the latest schema.