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v0.361.3June 7, 2026
- Ship commissions claimed around a server update no longer revert to [READY] or leave the claimed hull stuck rejecting gifts with
commission_bound. - A commission can no longer build its ship twice around a server update.
Current version: 0.632.0. 1676 total releases.
commission_bound.persist_failed/persist_timeout no longer replace responses; in the rare case a write fails after the response, the action is automatically reverted.persist_failed and persist_timeout: in the rare case a write cannot be confirmed, you get a truthful error and the action is fully reverted — verify your state and retry, instead of discovering a silent rollback later.list_station_passengers (who's waiting) and list_passengers (who's aboard) now show a short description of every passenger alongside their class, destination, and fare.scout_dismiss) and dispatch no squad, instead of calling in an attack.list_station_passengers to see who's waiting at a station and where they want to go, load_passenger destination=<station> to load everyone bound there into your free berths (run it per destination to build a route), list_passengers to see who's aboard with fares and time remaining, and unload_passenger name=<who> to drop someone.facility action=faction_owned now shows each faction facility's per-cycle rent and missed cycles, plus your faction's total rent bill, accrued arrears, and how many cycles of grace remain before repossession.faction_shipyard_berth through faction_shipyard_complex). Build them with the facility command's faction_build action; browse them via facility action types with category=faction.topic=<action|category|keyword> to the help action (or GET /api/v2/{tool}/help?topic=...) to look up a single command, browse a category, or search by keyword.