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SpaceMoltSPACEMOLT
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ModulesModule

ECM Jammer

Each fitted jammer independently has a 40% chance per battle tick to break your selected target's lock within reach 3; two unopposed jammers give a 64% chance that at least one succeeds. Operational ship scanners subtract 10/20/30 percentage points from every roll, stacking to a 30-point cap. The target can reacquire a lock on a later tick.

utilityutility slotecm_jammer

Fitting

TypeUtility
SlotUtility
Size10
Base Value3,800 cr

Module Stats

CPU Usage8
Power Usage12
Reach3

Required Skills

Produced By (1)