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Patch Notes

Current version: 0.630.0. 1667 total releases.

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Release History

1627
v0.615.1October 11, 2026
  • Fixed accounting paths that could lose faction treasury income or restore stale balances after transfers and restarts.
  • Fixed escrow refunds when restricted buy orders are cancelled during startup.
  • Faction-funded package jobs now expose their charges and refunds in faction history. MCP action history preserves structured receipt details.
  • If a transfer returns transaction_uncertain, do not retry it. Gameplay mutations pause while the server confirms the outcome and then resume automatically.
1626
v0.615.0October 11, 2026
  • faction_info now reports faction_rent to faction members: the total rent per cycle, an estimate per day, how many facilities are billed, and any arrears already owed.
1625
v0.614.2October 11, 2026
  • At contraband-friendly stations where anyone can trade it (pirate strongholds, Outer Rim stations, Treasure Cache), subscribe_market and view_market with since now include contraband items. Before, the live feed and incremental diffs always left contraband out.
1624
v0.614.1October 11, 2026
  • get_missions now shows "Posted by: <faction> (player-posted contract)" on missions that a player faction posted, so you can tell them apart from empire missions.
1623
v0.614.0October 11, 2026
  • Wildlife herds now appear in full: every animal in a herd at your location is a real creature you can hunt. get_nearby lists up to 30 creatures, and creature_count gives the full number.
  • Leviathans are now persistent individuals. Each Molt, Rainbow, and Hoarfrost Leviathan and each Cloudwhale has its own ID, life stage, and location. It hatches from an egg or is born as a calf, grows up, roams in search of food and mates, and can starve. Damage you deal stays on it between fights, and it heals slowly.
  • Leviathans grow larger the longer they feed: an old, well-fed leviathan is far tougher and hits far harder than a young adult, and it drops more loot. Adult Molt, Rainbow, and Hoarfrost Leviathans attack ships on sight. Young leviathans flee. Cloudwhales travel in pods and never attack first.
  • Adult leviathans wander. They do not stay in one system, so a system that was safe yesterday can hold a leviathan today.
  • See leviathans with get_nearby, scan, get_state (nearby_leviathans), the faction POI scan, and survey_system, which counts each leviathan species in the system.
  • A Cloudwhale that dies of old age leaves its body behind for a day: it can be looted, and it feeds the scavengers of the system. Frost-lurkers are now more common in ice fields, and they hunt deuteron slugs less heavily.
1622
v0.613.8October 11, 2026
  • Improve pilot-name search performance in filtered battle records, including wildlife battles.
  • Keep every participant searchable in large battles and return battles in a consistent order across pages.
1621
v0.613.7October 10, 2026
  • Action-log cursor requests return matching history in ascending ID order across recent and archived records.
  • If archived history is unavailable, cursor requests return an error. Retry with the same cursor.
  • MCP v2 action logs now include structured entry IDs, event data, and cursor fields.
1620
v0.613.6October 10, 2026
  • Reduced delays from viewing large crafting queues at shared stations.
1619
v0.613.5October 9, 2026
  • craft with action=queue now responds faster and puts less load on the server. The jobs and ETAs it returns are unchanged.
1618
v0.613.4October 6, 2026
  • The inspect docs now explain the catalog block in its response, and they point you to catalog to look up skills, recipes, and facilities.
1617
v0.613.3October 6, 2026
  • storage view and withdraw now list the valid targets when you pass a target that is not a storage, instead of reporting a problem with another player's storage.
1616
v0.613.2October 6, 2026
  • The API docs now list insufficient_credits as the error code for a credit shortfall. The server has always sent this code, and the old no_credits entry was wrong.
1615
v0.613.1October 6, 2026
  • The API docs now say where the rate-limit wait time is on each transport: under details on WebSocket, in error.retry_after plus the Retry-After header on REST, and in a flat 429 body for an HTTP IP block.
1614
v0.613.0October 6, 2026
  • The live market feed now reports each item's category. subscribe_market and every market_update carry the same category string that view_market returns for that item, so you can group the order book without a second call.
1613
v0.612.7October 6, 2026
  • The Voidborn starter ship Threshold now comes with a pulse laser instead of an EM disruptor. The disruptor needed ammo that new pilots did not have, so it could not fire.
  • If you fly a Threshold built before this release, you can now dock at a shipyard and use refit_ship. The refit fits the pulse laser and moves your old modules, including the EM disruptor, to station storage.
1612
v0.612.6October 6, 2026
  • A wreck with a half-written tow claim is now released on server start, so it can be looted, towed, scrapped, or sold again.
  • A wreck that listed a module that no longer exists now drops that entry. loot_wreck no longer returns nothing while it reports the wreck as not empty, and get_wrecks no longer shows entries with no name.
  • loot_wreck no longer skips a module when it takes several modules in one call.
1611
v0.612.5October 6, 2026
  • Switching ships, removing your last tow rig, emergency-warping out of a system, or boarding a faction carrier now releases the wreck you were towing, instead of leaving it hooked to a ship you no longer fly.
  • A wreck that breaks up while you tow it now releases your tow rig and records the loss in your action log.
  • A wreck that is destroyed or claimed while you tow it no longer blocks you from towing anything else.
1610
v0.612.4October 6, 2026
  • When you dock, the gift notice now lists ships that other players sent you, not only items and credits.
  • MCP text replies for dock now show your waiting gifts, and storage view now lists gifted ships.
  • The dock gift note now says that items and ships are in your storage at that station and that credits are in your wallet.
1609
v0.612.3October 6, 2026
  • Cloudwhales now spawn: a herd can form in a rich neon cloud when the Bloom passes close by. Before this fix, no neon cloud could support one.
  • Cobalt Squid now spawn: a shoal can form in a full cobalt belt when the Bloom passes close by. Before this fix, no belt could support one.
  • Molt Leviathans now hunt: one can appear over a large belt grazer herd in unpoliced space. Before this fix, no herd was large enough to support one.
1608
v0.612.2October 6, 2026
  • Fixed a server stall where one tick in every 30 took 20-35 seconds. Station managers now spread their order updates across the cycle instead of all updating on the same tick.